Sunday, January 1, 2017

Rough Draft Dark Crusade Battle Formula

Weapon Triangle
  • Physical Weapon Triangle: Swords & Hidden Weapons > Axes & Bows > Lances & Chain Weapons > Swords & Hidden Weapons

  • Magical Weapon Triangle: Anima > Light > Dark > Anima

Weapon Triangle Bonuses
  • Swords & Hidden Weapon Bonuses Over Axes & Bows: + 20 Crit. (- 20 Crit Evade for Axe and Bow Users at WTD)

  • Axes & Bow Bonuses Over Lances & Chain Weapons: + 30 Avoid (- 30 Avoid for Lances & Chain Weapons)

  • Lance & Chain Weapon Bonuses Over Swords & Hidden Weapons: + 6 Defense (- 6 Defense for Swords & Hidden Weapons)

  • Anima Magic Weapon Triangle Advantage: + 20 Crit ( - 20 Crit Evade for Light Magic)

  • Light Magic Weapon Triangle Advantage: + 30 Avoid ( - 30 Avoid for Dark Magic)

  • Dark Magic Weapon Triangle Advantage: + 6 Resistance ( - 6 Resistance for Anima Magic)

  • Miscellaneous Bonus: Bonuses that come from Supports, Terrain, Skills, the Weapon Triangle, Leadership Stars, etc.


Double Attack
Attack Speed: Speed - (Total Item Capacity - Constitution, 0 if negative)

Double Attack if: (Attack Speed – Enemy’s Skill) >= 4

  • If a unit double attacks another unit the second strike will deal half the damage of the first strike unless the double attacking unit is a myrmidon or a ninja.

Damage
  • Physical Damage: Strength + (Weapon Might x Effective Coefficient) + Weapon Rank Differential +  [ (Attacker Constitution - Defender Constitution) / 2 ] + Miscellaneous Bonus(es)

  • Magical Damage: Magic + (Weapon Might x Effective Coefficient) + Weapon Rank Differential +  [ (Attacker Constitution - Defender Constitution) / 2 ] + Miscellaneous Bonus(es)

                        Weapon Rank Differential: The difference between the weapon ranks of the weapons being used by the two enemies x 3. For example: If a character with a D rank weapon attacks a character with an E rank weapon the character with the D rank weapon gains 3 extra attack with the character with an E rank weapon lost 3 extra damage. Here are the Dark Crusade Weapon Ranks:

  • G
  • F
  • E
  • D
  • C
  • B
  • A
  • S
  • SS
  • *

  • Prf rank weapons nullify the weapon rank differential.

Effective Damage Against Mounted Units & Fliers: x 3

Effective Damage Against Unarmored Infantry Units, Dragons, Dragon Frost’s Effective Damage Against Itself: x 2

Effective Damage Against Armored Infantry Units: x 1.5

Physical Defense: Defense + [ (Attacker Constitution - Defender Constitution) / 2 ] + Miscellaneous Bonuses

Magical Defense: Resistance +  [ (Attacker Constitution - Defender Constitution) / 2 ] + Miscellaneous Bonuses

Accuracy:
(Weapon Hit) + (Skill) + (Luck) + Miscellaneous Bonus(es)

Avoid:
(Speed / 2) + (Luck x 2) + Miscellaneous Bonus(es)

Battle Accuracy: Accuracy - Enemy’s Avoid [lowest value is 0, highest value is 100]


Critical Hit Rate:
Weapon Crit + (Skill / 2) + Critical Bonus + Miscellaneous Bonus(es)

Any class that can only use one weapon gets a critical bonus. Here’s a list of the classes that get critical bonuses (I’m still working on the names for some of them):


  • Myrmidon - Swordmaster - Trueblade
  • Ninja - Great Ninja - Elite Ninja
  • Soldier - Halberdier - Sentinel

  • Villager - Sly Mercenary - Rogue Leader (the Chain Weapon only class tree)

  • Fighter - Pirate Captain - Pirate Warlord
  • Archer - Sniper - Marksman
                     

1st Tier Crit Bonus = 15 %
2nd Tier Crit Bonus = 25 %
3rd Tier Crit Bonus = 35 %

Crit Evade: Luck + Miscellaneous Bonuses

Battle Crit Rate: Critical Rate - Enemy Crit Evade

2 comments:

  1. I am incredibly curious of how chain weapons will work. It's an incredibly cool idea. Another thing I am curious about relating to your game is stat balancing, mainly surrounding luck which has always been one of if not the worst stat. Anyways I only discovered you recently and already love your content, I think you can make a great game!

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    Replies
    1. I recently made a post about how chain weapons work which you can see here: http://thecrusadergrant.blogspot.com/2017/01/weaponry-chain-weapons-and-shields.html

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