Friday, April 3, 2015

# 5 - Sirius (FE 3 Book 2)

           And here's our first dark horse contestant that very few people predicted would be on this list. I myself didn't originally anticipate Sirius being on the list (especially this high) when I created it but after talking to our resident Fire Emblem 3 expert, Sagi Heim, I have been convinced that this dude is just that awesome. All the information on this list was brought to you by Sagi Heim. Sagi, feel free to take a bow.
            So here's how Sirius in FE 3 was described to me: Think Percival, but with vastly superior availability in his game, good growths (for his game) and tankiness. I'm not saying that Percival's defense is bad, it's just not the first thing you think of when you think of Percival. Sirius in FE 3 has been noted for his defense not only by Sagi Heim, but also by serenesforest.net.
             Sirius has a 30 % defense growth, which is the highest defense growth out of any character in the game. Only a few other units have a 30 % defense growth so that's pretty pimpin'. What's also of note is that Sirius starts out with a base defense of 11 in a game where the caps only go up to 20. Combine that with a 30 % defense growth and HOLY COW! Sirius is going to laugh at the enemies who dare cross paths with him. Sirius also has a base of 13 speed which is practically light speed standards for a character that joins in chapter 4 of FE 3.

His growths are also really good:
HP - 80 %
Strength - 50 %
Skill - 50 %
Speed - 40 %
Luck - 30 %
Defense - 30 %
Resistance - 30 %
Weapon Level - 40 %

Did I mention that paladins in this game get a whopping 10 movement? Yeah that's pimptastic.
            Sirius is also part of a game whose experience gain formula is pre-promote friendly. Sirius will gain experience alongside all your other units so you can't even use the age old "experience drain" argument (not that you ever should but still). So you may or may not be convinced of Sirius's awesomeness in Fire Emblem 3. Well Sagi Heim was kind enough to produce a mountain of stats and numbers that show just how well Sirius performs AT BASE. All of the following calculations are just of him kicking butt without gaining a single point from his level-ups:

"Chap. 4 With a Iron Lance ORKO's all enemies 2RKO's the boss with a Steel lance. Reaches ORKO with a Silver Lance

Chap. 5 With a Iron Lance OHKO's mages 2RKO's Dragon knights with the Silver Lance ORKO's
Knights with the Silver Lance. 2RKO with the Steel lance. ORKO with the Armor Slayer. ORKO's Cavaliers with the steel lance ORKO's the boss with the Iron Lance


Chap. 7 OHKO's thieves and mages with the steel lance ORKO's knights with the steel lance 3RKO's the Dragon with the Silver Lance OHKO's the boss with the Silver Lance

Chap. 8 OHKO's thieves with the Iron Lance ORKO's Paladins with the Knight Killer 2RKO's Generals with the Armor Slayer 2RKO's Snipers with the Silver Lance

Chap. 9 ORKO's Bishops with the Iron Lance 2RKO's dragon Knights with the Silver Lance OHKO's mages and Thieves with the Iron Lance 2RKO's Snipers and Heros with the Silver Lance

Chap. 10 (dismounted) ORKO's mages with the Iron Sword ORKO's Mercenaries with the Iron Sword ORKO's bishops with the Steel sword

Sirius BASE is 5HKO'd by generic enemies during all the early-game
3HKO'd by Dragon Knights AKA most powerful enemies"

In addition to all those wonderful numbers I forgot to bring up the fact that Sirius joins your group already capable of wielding every sword and lance in the game including Regalia. That's the equivalent of an S rank in swords and lances and he joins in Chapter 4! He's also important for a certain endgame event so you might as well use him.

Overall, Sirius is a kick-butt paladin who turns Fire Emblem 3 into a joke. Heck, I might just want to play Fire Emblem 3 again just for Sirius and I hated Fire Emblem 3.

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