Saturday, April 4, 2015

# 4 - Cavalier Chris (FE 12's My Unit)

             And now for the character that absolutely nobody saw coming: Chris, the My Unit from Fire Emblem 12 - Heroes of Light and Shadow. The rule for this list is that the most powerful version of a character can only make it on a list. Well, Chris has a lot of versions. Unlike Robin, Chris doesn't have a class unique to his/her self. You the player choose which class Chris starts out as and believe me there's a lot of different classes to choose from. Depending on who you talk to and what difficulty you're playing on there will usually be a different opinion on which class Chris should start out as. Cavalier is usually either the best or one of the best. As such, this is the class I'm choosing to go with. I may or not (probably not) choose to have another class involving Chris show up on a future list but for now, I'm going to assume the Cavalier class since that's arguably Chris's best class. Another reason why I may be choosing this class is because I'm biased towards it due to having recently completed a FE 12 playthrough with Chris being a cavalier (I named him Goku).

      
                       So now that we got the logistics out of the way you may be wondering why Chris is this high up. Well Chris is the first character on this list that's actually considered the best unit in his / her game. Up until now many of our other top tier cavaliers have been considered one of the best units in their games, but Chris actually is the best character in FE 12. Just look at any tier list of FE 12 and the top tier of that list will basically consist of all of Chris's different builds competing with each other for dominance. Sure you might see Mallesia and Catria up there but for the most part it's Chris that sits up there usually competing against all the different versions of himself.

                     Chris has perfect availability in FE 12 and basically gets 5 prologue chapters where he / she gets extensive amounts of training which is similar in a way to what Sain and Kent get in their game. Even in the harder difficulties of Fire Emblem 12 the optimal strategy revolves around rigging Chris's level-ups and letting him / her go to town on enemies while the rest of your army barely struggles to survive. The prologue also gives Chris the added benefit of having an actually good weapon rank once the prologue finishes.

(Here's the artwork for the female My Unit in FE 12. For reasons unknown to me the male cavalier is supposedly better than the female cavalier in terms of combat and in terms of artwork too. Could someone please explain this to me?)


                   Chris will also be your first character to actually be able to take 2 hits from an enemy. This is an outstanding accomplishment for a FE 12 character because nobody takes 2 hits from an enemy (ok this may be a bit of an exaggeration, but seriously durability is a foreign concept in this game. So is dodging). This problem is even more exacerbated in Lunatic or Reverse Lunatic mode where the enemies are even that much more ridiculous. Having a character be able to survive an enemy phase is a pretty big deal and Chris will be first character to actually do so. I think Mekkah said it best: "Sometimes what you need is someone who kills things without dying. And that's what MU is." 

                     Thanks to the way FE 12 is set up you the player can increase Chris's growth rates and will increase some of Chris's base stats further making him / her an awesome game-breaking unit. Serenesforest.net has all of the different growth rates and base stat increases so it's actually easy to make a really good My Unit. Mekkah also pointed out another nifty perk that Chris comes with:
               "A last minor but cool thing about My Unit is that he supports everyone in the game. Supports have never been that great in FEDS, but sometimes if you stack them while having WTA, you can get some pretty decent results that might just put you through an extra enemy phase."

                       So overall, Chris is unbelievably broken in one of the most difficult Fire Emblem games in the series. Heck, Chris is one of the most powerful units in the entire series beginning a tradition of broken My Unit characters that Kamui will probably continue.

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