Tuesday, August 9, 2016

Fire Emblem Thracia 776 Part 1 - The Story, Characters and Soundtrack

   Nickname: Staff Emblem

                  
                     Plot: So when it comes to the plot Thracia 776 is rather unique. Thracia is a midquel to Holy War. For those of you who don’t know what a midquel is here’s a definition from wikipedia that works: “A midquel is a sequel which takes place during a chronology gap within a single previously completed work. Examples include The Horse and His Boy by C.S. Lewis, which takes place near the end of The Lion, the Witch and the Wardrobe,” (Source: https://en.wikipedia.org/wiki/Sequel)

                               Thracia 776 takes place before the events of Chapter 6 of Holy War and ends before the events of Chapter 8. Because of the fact that it is a midquel to Holy War I personally recommend that you play Holy War first before playing Thracia 776. If you play Thracia 776 first you will be spoiling major plot points in Holy War and you might end up either confused or just be unable to understand what’s going on. Either way, it’s not in your best interests to beat Thracia first.

                                What this game’s plot does very well is give the player the sense of what fighting a powerful Empire would actually be like. You and your broke ragtag army of thieves, villagers and nobles from a fallen kingdom have to go up against this fantastic enemy juggernaut that is disciplined, organized and hell-bent on destroying you. Most of the time you’re just fighting to escape the enemy’s clutches. For me it works really well and I love this aspect of the game. 



                                There isn’t much else to comment on the game because for the most part the plot isn’t all that memorable. I can’t think of anything about that’s bad about it, but it doesn’t really stand out much to me either. I guess I can say that it’s rather middle-of-the-road.

                         Characters: Yeah, not really the strongest point for this game either. There’s a significant number of characters with Gaiden levels of characterization meaning that they only get a couple of lines of characterization. The villains don’t particularly stand out either. Their motivations, from what I remember, are lackluster to say the least. The only character I can think of that actually gets any meaningful characterization is Leif. Believe it or not, Leif actually grows and develops throughout this game and it’s rather nice. He did get a characterization upgrade from Holy War, but even with all this in mind he doesn’t make up for all the levels of blandness that most of the characters in this game have. 




                         Soundtrack: The best way to describe the soundtrack in this game is….very foreboding. It adds to the apprehensive feel that the game is going for. Unfortunately a lot of the tracks sound very similar to me. There isn’t much else to say here, except for the fact that the soundtrack is a weak point for the game.

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