Some quick things before beginning
1) I placed Sylvis (your sniper) in A tier based off of someone's suggestion. I agree that she's a great unit and that she deserves more recognition.
2) I placed Axel above the mages due to how useful his utility is over their utility.
3) Back when I was writing about Arthur I mentioned that he was the only character in the game who had Armsthrift. This is not true. There's a character in this tier who has Armsthrift, and another character in the game who also has Armsthrift.
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Czene & Sedy
Czene and Sedy are the thieves in this game. As you'd expect of a thief, they can open doors and chests. They also have skills that let them steal items from enemies. Czene has Mug, a skill that gives her a % chance to steal enemy items. Sedy has Steal, which is a command skill that lets him steal non-equipped enemy items. Steal can only be used 5 times per map, so keep that in mind. Even with that limitation, Steal is a better skill than Mug.
Both thieves have a skill called Search, which lets them find hidden items and treasures all throughout the map.
Czene gets a horse after promotion, which is super helpful when trying to unlock doors in faster playthroughs. You read that right. There's a thief in this game that gets a horse. Czene has Watch, which lets her detect hidden enemies. This is useful later on when enemy crossbow users and assassins hide from the player and can potentially jump out of nowhere and attack you.
Sedy has a unique skill called Evasion, which boosts his avoid for several turns. He also has Provoke, which lets him redirect enemies over to him. Sedy also has the Hide skill, which lets him remain invisible from enemies.
Czene joins the player for free, while Sedy has to be paid in order to be recruited. There are arguments that can be made over which thief is better than the other. At the end of the day, you should use at least one of them since their thief utility really helps out at many points in the game.
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Chris / Christine
Note about the name: In the game, her name is translated as "Christine", but in the wiki she's referred to as "Chris". Because we already have a controversial character named Kris, I'm going to refer to this character as "Christine". Now then...
Christine is a weird character that could only exist in Berwick Saga. She's a mounted crossbow user with a skill that lets her trade horses with allies. I realize that this sounds strange and might need an explanation. Horses in Berwick Saga have HP. When the rider takes damage, the horse takes that same damage too. If a horse's HP drops to 0 it permanently dies. New horses can be bought from a stable in the base preparation menu, but the best ones are pretty expensive.
This is where Christine's skill "Horse Swap" comes into play. Christine lets you trade an ally's horse with hers. That way if her horse has more HP, she can give it to an ally which will let them maintain an offense oriented momentum. Horse Swap combines with another skill of hers called Horse-Lover. This lets her recover the HP of the horse she's riding by 20 at the end of each chapter. Horse HP almost never recovers in this game. The only other way is to have your mounted unit eat a certain food at the Kingfisher Pavilion. The second method isn't very reliable because that food rarely shows up, so Horse-Lover is the main way that horse HP recovers in this game.
Christine also comes with the skills "Aim" and "Armsthrift". Aim gives her next attack + 30 % accuracy in exchange for movement. That's super helpful in a game with an infuriating RNG. Armsthrift lets her use her weapons for a longer period of time since she uses up less uses for them overall.
There two more important facts about Christine: She joins your army in the first chapter of the game, meaning that you get to use her all game long. She also joins your army for free, saving the player a lot of gold in the process. Crossbows are powerful weapons in this game, so her combat can be pretty good if she's given the right equipment.
Overall: Christine's a weird character, but she has her uses. I personally never mind myself using her for very long, but feel free to give a shot and see if you like using her or not.
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Izerna
There's not a lot to say about Izerna so I'll make this quick: She's a healer who joins you in the first chapter for free. She heals....and that's about it. After promotion she gets access to an orb called "Rehabilitate" which cures allies with the cripple status. That's really helpful given how punitive the cripple status is. She'll also get access to an orb called "Holy" which lets her attack first in combat, but can't kill. Before ending this, it is important to know that she has 3 movement for some reason.
Overall: From a gameplay point of view, Izerna is one-dimensional. She heals...and that's it. Owen's a better healer, but there are chapters where you'll want to use more than one healer. If that's the case, then Izerna will work as an adequate backup healer.
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